Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Adam Ford's business expands, Adam Ford's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
34 |
Became a Agent (Intelligence). |
5 |
35 |
Adam Ford's work ends up coming home with Adam Ford, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |