Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
1 |
22 |
Gain Enemy if Addie Carlson don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Scarred. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Addie Carlson's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Addie Carlson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
31 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
32 |
Gained a contact. |
5 |
35 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |