Petty Officer, 3rd class Adelbert Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 39 M 9 (1) 4 (-1) 5 (-1) 7 (0) 11 (1) 11 (1)9457BB
Cranky, Cuddly, Deep
 
Skills
Advocate 2
Art (Performing) 0
Athletics 0
Diplomat 1
Drive 0
Electronics 0
Engineer (J-drive) 3
Gambler 1
Gunner 0
Investigate 0
Mechanic 2
Medic 0
Science (Social Sciences/Linguistics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 11
Noble Dilettante Wastrel11
Navy Engineer/Gunner Petty Officer, 3rd class23
 
Name Type Affinity Enmity Power Influence Species
Myrtle Ede Rival 0 1 2 1 Zaris (M/58)
Sullivan McGuire Contact 1 1 5 1 Dynchia (M/27)
 
Term Age History
1 18 Became a Scholar (Scientist).
1 22 Make a breakthrough in Adelbert Moore's field.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Voluntarily left Scientist
2 22 Became a Noble (Dilettante) with the new title Wastrel.
2 26 Become deeply involved in politics on Adelbert Moore's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
2 26 Promoted to Noble (Dilettante) rank 1.
3 26 Voluntarily left Dilettante
3 26 Failed to qualify for Flight (Navy).
3 26 Submitted to the draft.
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 27 Vessel participates in a diplomatic mission.
4 30 Continued as Navy (Engineer/Gunner).
4 34 Vessel participates in a diplomatic mission.
4 34 Gain a contact.
4 34 Attempt at commissioned failed.
4 34 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Engineer/Gunner).
5 36 Adelbert Moore join a gambling circle on board.
5 38 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
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