Admiral Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 39 M 3 (-1) 8 (0) 4 (-1) 10 (1) 7 (0) 9 (1)384A79
Stooped shoulders, Noble
 
Skills
Admin 2
Broker 1
Diplomat 1
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 1
Leadership 1
Medic 0
Persuade 1
Profession (Hostile Environment) 0
Science (Robotic Sciences) 0
Steward 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader33
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Leota Palmer Rival 1 2 1 0 Libert (F/48)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Admiral Buckman faith enjoys an explosion of popularity largely thanks to Admiral Buckman's efforts.
1 20 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Believer (Missionary/Humanitarian).
3 30 Admiral Buckman accepted an offer of inducements to betray Admiral Buckman's faith. Gain 240,000 in cash.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
4 30 Became a Merchant (Broker).
4 32 Given advanced training in a specialist field
4 34 Promoted to Merchant (Broker) rank 1.
5 34 Continued as Merchant (Broker).
5 38 Imperial trade restrictions force Admiral Buckman out of business.
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