Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Adolph Stevens do not know what happened to Adolph Stevens. There is a gap in Adolph Stevens's memory. |