Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Join a social movement. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Gain Enemy if Albert Peck don't already have one. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Survived a risky adventure but gained nothing. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Drafted into Courier |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Became a Scout (Courier). |
5 |
35 |
Perform an exemplary service for the scouts. |