Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Nearly killed. Fully recovered. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Alec Pearson's ship is damaged, and Alec Pearson have to hitch-hike Alec Pearson's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |