Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Alex Hand's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Alex Hand's Contacts or Allies betrays Alex Hand, ending Alex Hand's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Alex Hand's Contacts or Allies betrays Alex Hand, ending Alex Hand's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Worker (Citizen). |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
28 |
Drafted into Infantry |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Became a Army (Infantry) with the new title Private. |
5 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Entertainer (Artist). |
6 |
34 |
Join homeworld’s celebrity circles |
6 |
34 |
Gain a contact |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |