Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
A mission goes wrong and Alfredo Walsham is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Alfredo Walsham's Contacts or Allies betrays Alfredo Walsham, ending Alfredo Walsham's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Journalist (Entertainer). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Nearly killed. Owe 45,000 for medical bills. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Embroiled in legal trouble. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Make an unexpected connection outside Alfredo Walsham's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |