Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
A mission goes wrong; Allan McKinnon and several others are captured and mistreated by the enemy. Gain Allan McKinnon's jailer as an Enemy. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Allan McKinnon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Citizen (Worker). |
3 |
24 |
Advanced training in a specialist field. |
4 |
26 |
Continued as Citizen (Worker). |
4 |
30 |
Spent time maintaining and using heavy vehicles. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
33 |
Allan McKinnon learn something Allan McKinnon should not have – a corporate secret, a political scandal – which Allan McKinnon can profit from illegally. |
5 |
33 |
Gain a criminal contact. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
37 |
Advanced training in a specialist field. |