Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
One of Alois Howell's pieces of art is stolen, and the investigation brings Alois Howell into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Alois Howell far from home. |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Scholar (Scientist). |
4 |
31 |
Caught cheating in some fashion, advancing Alois Howell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
Alois Howell's work is sabotaged by unknown parties. Alois Howell start again from scratch. |
4 |
31 |
Gain an Enemy |
4 |
31 |
Promoted to Scholar (Scientist) rank 1. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
32 |
Win a prestigious prize for Alois Howell's work. |
6 |
35 |
Voluntarily left Scientist |
6 |
35 |
Switched to Entertainer (Performer). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |