Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Alphonso Mathew's Contacts or Allies betrays Alphonso Mathew, ending Alphonso Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Failed to qualify for Star Marine (Marine). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
25 |
Find Ancient Technology. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Alphonso Mathew's Contacts or Allies betrays Alphonso Mathew, ending Alphonso Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Scout (Explorer). |
6 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
33 |
Failed to qualify for Enforcer (Rogue). |
7 |
33 |
Switched to Drifter (Scavenger). |
7 |
35 |
Alphonso Mathew do not know what happened to Alphonso Mathew. There is a gap in Alphonso Mathew's memory. |
8 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
A notable academic consults with Alphonso Mathew about a publication or documentary he is working on. Gain a Contact in academia. |