Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
When dealing with an alien race, Alva Jephcots have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Alva Jephcots survey an alien world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Returned to Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Gain Enemy if Alva Jephcots don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |