Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
When dealing with an alien race, Alvie Hoffman botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Alvie Hoffman's ship is damaged, and Alvie Hoffman have to hitch-hike Alvie Hoffman's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Nearly killed. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Alvie Hoffman do not know what happened to Alvie Hoffman. There is a gap in Alvie Hoffman's memory. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
28 |
Alvie Hoffman is rewarded for Alvie Hoffman's diligence or cunning. |
4 |
29 |
Promoted to Citizen (Corporate) rank 1. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
31 |
Alvie Hoffman's business expands, Alvie Hoffman's corporation grows, or the colony thrives. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
36 |
Attempted a risky adventure and was wildly successful. |