Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Anson Roberts far from home. |
3 |
25 |
Became a Merchant (Broker). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
A good deal ensures Anson Roberts is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |