Team Leader Arch Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 39 M 5 (-1) 9 (1) 4 (-1) 5 (-1) 12 (2) 7 (0)5945C7
Wonderful
 
Skills
Athletics (Endurance) 1
Deception 0
Drive 0
Electronics (Computers) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Believer Missionary/Humanitarian Team Leader23
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Became a Drifter (Wanderer).
1 20 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Suffer from a life-threatening illness.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 28 Arch Remmington faith is shaken.
4 30 Continued as Believer (Missionary/Humanitarian).
4 32 A notable academic consults with Arch Remmington about a publication or documentary he is working on. Gain a Contact in academia.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Continued as Believer (Missionary/Humanitarian).
5 37 A notable academic consults with Arch Remmington about a publication or documentary he is working on. Gain a Contact in academia.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
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