Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Citizen (Worker). |
3 |
25 |
Arley Brownhill learn something Arley Brownhill should not have – a corporate secret, a political scandal – which Arley Brownhill can profit from illegally. |
3 |
25 |
Gain a criminal contact. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
29 |
Arley Brownhill's business expands, Arley Brownhill's corporation grows, or the colony thrives. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Risk Arley Brownhill's fortune on a possibility lucrative deal and win. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |