Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Severely injured. Owe 5,000 for medical bills. |
2 |
19 |
Became a Rogue (Thief). |
2 |
20 |
Crime pays off. Gain victim as Enemy. |
3 |
23 |
Continued as Rogue (Thief). |
3 |
26 |
Involved in a gambling ring. |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
31 |
Involved in the planning of an impressive heist. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
33 |
A job goes wrong, forcing Artie Skidd to flee off-planet. |
6 |
33 |
Failed to qualify for Line/Crew (Navy). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
A sudden war destroys Artie Skidd's trade routes and contacts, forcing Artie Skidd to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |
7 |
34 |
Became a Entertainer (Artist). |
7 |
36 |
Criticised a questionable political leader on Artie Skidd's homeworld, causing his downfall. Gain an Enemy |
7 |
36 |
Expose or are involved in a scandal of some sort. |
7 |
38 |
Promoted to Entertainer (Artist) rank 1. |