Corporal Aspawe Patwe  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 39 M 2 (-2) 4 (-1) 5 (-1) 8 (0) 5 (-1) 10 (1)24585A
Mesmerizing eyes
 
Skills
Astrogation 0
Broker 1
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Language (Floriani (Florian League)) 1
Mechanic 2
Pilot 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine 4th Officer24
Agent Law Enforcement Corporal11
 
Name Type Affinity Enmity Power Influence Species
Otto Pettitt Ally 2 0 0 5 Tapazmal (M/26)
Otto Pettitt gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 21 Birth or Death involving a family member or close friend.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 28 Continued as Merchant (Merchant Marine).
4 32 Imperial trade restrictions force Aspawe Patwe out of business.
5 32 Failed to qualify for Field Researcher (Scholar).
5 32 Submitted to the draft.
5 32 Continued as Merchant (Merchant Marine).
5 34 A series of bad deals and decisions force Aspawe Patwe into bankruptcy. Aspawe Patwe salvages what Aspawe Patwe can.
6 34 Became a Agent (Law Enforcement) with the new title Rookie.
6 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
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