Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Avery Kabble's time in the scouts. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Avery Kabble secretly provide religious rites for a dying leader or noble, although they do not share Avery Kabble's faith. Gain an Ally in the family and a Rival who disagrees with Avery Kabble's choice. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Avery Kabble is chosen to represent Avery Kabble's faith in a vid show or other highly public forum. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Avery Kabble is chosen to represent Avery Kabble's faith in a vid show or other highly public forum. |