Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
A mission goes wrong; Barry Sabilline and several others are captured and mistreated by the enemy. Gain Barry Sabilline's jailer as an Enemy. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Returned to Drifter (Wanderer). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Barry Sabilline's Contacts or Allies betrays Barry Sabilline, ending Barry Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Gained a contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |