Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. Gain an rival who is upset that Benny Simmons left the community. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Benny Simmons learn something Benny Simmons should not have – a corporate secret, a political scandal – which Benny Simmons can profit from illegally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Political upheaval strikes Benny Simmons's homeworld, and Benny Simmons is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
A revolution, attack or other unusual event throws Benny Simmons's life into chaos, forcing Benny Simmons to leave the planet. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Benny Simmons's Contacts or Allies betrays Benny Simmons, ending Benny Simmons's career. That Contact or Ally becomes a Rival or Enemy. |