Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Drafted into Surveyor |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Brown Howe's ship is damaged, and Brown Howe have to hitch-hike Brown Howe's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Returned to Drifter (Wanderer). |
4 |
34 |
Brown Howe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |