Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Betrayed by a friend. One of Bryant Dunn's Contacts or Allies betrays Bryant Dunn, ending Bryant Dunn's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
33 |
Uncover a major conspiracy against Bryant Dunn's employers. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |