Bud Mitchell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 39 M 12 (2) 6 (0) 3 (-1) 4 (-1) 5 (-1) 12 (2)3 (-1)C6345C
Insistent, Wide-set eyes, Verbose
 
Skills
Admin 0
Broker 0
Clairvoyance 0
Drive 0
Electronics 0
Gambler 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 0
Pilot 0
Stealth 0
Steward 0
Survival 1
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Drifter Scavenger 12
Drifter Wanderer 01
Psion Wild Talent 02
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Drifter (Scavenger).
2 26 Bud Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Failed to qualify for Merchant Marine (Merchant).
3 26 Switched to Drifter (Wanderer).
3 27 Bud Mitchell do not know what happened to Bud Mitchell. There is a gap in Bud Mitchell's memory.
4 27 Failed to qualify for Performer (Entertainer).
4 27 Returned to Drifter (Scavenger).
4 31 Encounter a Psionic institute.
4 31 Tested for psionic powers
4 31 Promoted to Drifter (Scavenger) rank 1.
5 31 Became a Psion (Wild Talent).
5 34 Psionic abilities make Bud Mitchell uncomfortable to be around. One contact or ally becomes a rival.
6 35 Continued as Psion (Wild Talent).
6 36 Psionic abilities make Bud Mitchell uncomfortable to be around. One contact or ally becomes a rival.
6 39 Forced to muster out.
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