Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Burrell Lord into bankruptcy. Burrell Lord salvages what Burrell Lord can. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
21 |
Win a prestigious prize for Burrell Lord's work. |
3 |
24 |
Voluntarily left Field Researcher |
3 |
24 |
Became a Rogue (Thief). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Voluntarily left Thief |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Burrell Lord do not know what happened to Burrell Lord. There is a gap in Burrell Lord's memory. |
6 |
35 |
Returned to Merchant (Merchant Marine). |