Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. Gain an rival who is upset that Buster Monaghan left the community. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
24 |
Spent time mastering mind and body. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
28 |
Gain a contact outside of normal circles. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
32 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Buster Monaghan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |