Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Carleton Harrington secretly provide religious rites for a dying leader or noble, although they do not share Carleton Harrington's faith. Gain an Ally in the family and a Rival who disagrees with Carleton Harrington's choice. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Carleton Harrington accepted an offer of inducements to betray Carleton Harrington's faith. Gain 120,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Carleton Harrington do not know what happened to Carleton Harrington. There is a gap in Carleton Harrington's memory. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Failed to qualify for Law Enforcement (Agent). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
39 |
Forced to muster out. |