Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Suffered a deep tragedy. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Severely injured. Fully recovered. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
34 |
One of Cecil Coleman's pieces of art is stolen, and the investigation brings Cecil Coleman into the criminal underworld. |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
38 |
Refused to criticise a questionable political leader on Cecil Coleman's homeworld. |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |