Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Agent (Intelligence). |
3 |
25 |
Charlie Rivera's work ends up coming home with Charlie Rivera, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Became a Scout (Explorer). |
4 |
29 |
Charlie Rivera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charlie Rivera fail to help. Gain an Enemy. |
4 |
29 |
Psychologically damaged by Charlie Rivera's time in the scouts. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Continued as Scout (Explorer). |
5 |
33 |
Charlie Rivera spend a great deal of time on the fringes of Charted Space. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
35 |
Charlie Rivera's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |