Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Cavalry) with the new title Private. |
2 |
28 |
A new romantic starts. Gain an Ally. |
2 |
31 |
Forced to muster out. |
3 |
31 |
Became a Entertainer (Journalist). |
3 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Became a Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Gain Enemy if Claud Sapping don't already have one. |