Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Clem Ross inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Clem Ross do not know what happened to Clem Ross. There is a gap in Clem Ross's memory. |
3 |
22 |
Failed to qualify for Courier (Scout). |
3 |
22 |
Continued as Drifter (Wanderer). |
3 |
24 |
Clem Ross do not know what happened to Clem Ross. There is a gap in Clem Ross's memory. |
4 |
24 |
Became a Agent (Corporate Agent). |
4 |
25 |
Given specialist training in vehicles. |
4 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
28 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Advanced training in a specialist field. |
6 |
32 |
Continued as Agent (Corporate Agent). |
6 |
34 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
34 |
Became a Citizen (Corporate). |
7 |
36 |
Clem Ross befriend a superior in the corporation or the colony. |