Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Cleo Archer and several others are captured and mistreated by the enemy. Gain Cleo Archer's jailer as an Enemy. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Imperial trade restrictions force Cleo Archer out of business. |
3 |
21 |
Became a Rogue (Enforcer). |
3 |
24 |
Moved to a new world. |
3 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
25 |
Voluntarily left Enforcer |
4 |
25 |
Failed to qualify for Ground Assault (Marine). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
28 |
Special assignment or duty on board ship. |
4 |
29 |
Attempt at commissioned failed. |
4 |
29 |
Forced to continue current assignment |
4 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
31 |
Vessel participates in a notable military engagement. |
5 |
33 |
Forced to continue current assignment |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
35 |
Vessel participates in a diplomatic mission. |
6 |
35 |
Gain a contact. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |