Clifford Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 39 M 8 (0) 2 (-2) 9 (1) 9 (1) 9 (1) 9 (1)829999
Captivated, Despairing
 
Skills
Animals 0
Athletics 0
Broker 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Medic 0
Navigation 0
Persuade 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Spacer/Crewmember) 1
Profession (Hostile Environment/High-G) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Navy Flight Crewman01
Drifter Scavenger 12
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 War breaks out, triggering a mandatory draft.
1 21 Used social standing to avoid the draft.
1 26 Left the colonies.
2 26 Became a Merchant (Free Trader).
2 27 Nearly killed. Owe 7,500 for medical bills.
3 27 Failed to qualify for Star Marine (Marine).
3 27 Submitted to the draft.
3 27 Became a Navy (Flight) with the new title Crewman.
3 30 Injured. Fully recovered. Owe 1,250 for medical bills.
4 30 Failed to qualify for Artist (Entertainer).
4 30 Became a Drifter (Scavenger).
4 32 Contact with Government.
5 34 Continued as Drifter (Scavenger).
5 37 Attacked by enemies that Clifford Gilbert easily defeat.
5 37 Gain Enemy if Clifford Gilbert don't already have one.
5 38 Promoted to Drifter (Scavenger) rank 1.
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