Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
24 |
Refused to criticise a questionable political leader on Cory Hotty's homeworld. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A job goes wrong, forcing Cory Hotty to flee off-planet. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Voluntarily left Law Enforcement |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |