Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
29 |
Betrayed by a friend. One of Crawford Casey's Contacts or Allies betrays Crawford Casey, ending Crawford Casey's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
29 |
Became a Scout (Explorer). |
3 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Became a Merchant (Broker). |
4 |
36 |
Crawford Casey's business or ship thrives. |
4 |
37 |
Promoted to Merchant (Broker) rank 1. |