Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Rogue (Thief). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
29 |
Promoted to Rogue (Thief) rank 1. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Continued as Rogue (Thief). |
4 |
33 |
A job goes wrong, forcing Curley Robinson to flee off-planet. |
5 |
33 |
Became a Entertainer (Artist). |
5 |
34 |
Criticised a questionable political leader on Curley Robinson's homeworld, causing his downfall. Gain an Enemy |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Curley Robinson far from home. |
5 |
37 |
Promoted to Entertainer (Artist) rank 1. |