Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Curtis Read's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Entertainer (Artist). |
3 |
28 |
Criticised a questionable political leader on Curtis Read's homeworld, causing his downfall. Gain an Enemy |
3 |
28 |
Curtis Read is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Journalist (Entertainer). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Army (Army Support) with the new title Private. |
6 |
36 |
Surrounded and outnumbered by the enemy, Curtis Read hold out until relief arrives. |
6 |
37 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |