Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Voluntarily left Merchant Marine |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Daaii Sermidup's scout ship. |
4 |
27 |
Continued as Scout (Courier). |
4 |
29 |
Daaii Sermidup's ship is damaged, and Daaii Sermidup have to hitch-hike Daaii Sermidup's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
29 |
Failed to qualify for Infantry (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Army (Army Support) with the new title Private. |
5 |
30 |
Unit is slaughtered in a disastrous battle, for which Daaii Sermidup blame Daaii Sermidup's commander. Gain commander as Enemy. |
6 |
30 |
Switched to Merchant (Free Trader). |
6 |
31 |
Embroiled in legal trouble. |
7 |
34 |
Continued as Merchant (Free Trader). |
7 |
37 |
A good deal ensures Daaii Sermidup is living the high life for a few years. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 1. |