Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Damon Mathew's Contacts or Allies betrays Damon Mathew, ending Damon Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Psychologically damaged by Damon Mathew's time in the scouts. |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
24 |
Failed to qualify for Journalist (Entertainer). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
30 |
Betrayed by a friend. One of Damon Mathew's Contacts or Allies betrays Damon Mathew, ending Damon Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Damon Mathew secretly provide religious rites for a dying leader or noble, although they do not share Damon Mathew's faith. Gain an Ally in the family and a Rival who disagrees with Damon Mathew's choice. |
7 |
34 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Damon Mathew is chosen to represent Damon Mathew's faith in a vid show or other highly public forum. |