Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Dave Dickman's business expands, Dave Dickman's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Dave Dickman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Dave Dickman join a gambling circle on board. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Dave Dickman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |