Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Denis Gordon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Scout (Courier). |
6 |
38 |
Denis Gordon's ship is damaged, and Denis Gordon have to hitch-hike Denis Gordon's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 6 Contacts. Gain 3 Enemies. |