Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Dexter Staff have no idea what happened to Dexter Staff – they found Dexter Staff's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Dexter Staff befriend a superior in the corporation or the colony. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Dexter Staff do not know what happened to Dexter Staff. There is a gap in Dexter Staff's memory. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |