Doyle Connell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 39 M 10 (1) 10 (1) 2 (-2) 8 (0) 7 (0) 10 (1)2 (-2)AA287A
Always has a haunted expression, Decisive, Affable
 
Skills
Advocate 1
Animals 0
Astrogation 0
Athletics 0
Broker 1
Clairvoyance 0
Deception 0
Drive (Track) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Melee 0
Profession (Colonist) 0
Recon 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Scavenger 01
Entertainer Performer 01
Psion Psi-Warrrior Psi-Soldier01
Merchant Broker 22
 
Name Type Affinity Enmity Power Influence Species
Dana Smith Ally 1 0 0 0 Darmine (M/86)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 19 Failed to qualify for Engineer/Gunner (Navy).
2 19 Became a Drifter (Scavenger).
2 22 Suffer from a life-threatening illness.
3 22 Became a Entertainer (Performer).
3 26 Encounter a Psionic institute.
3 26 Tested for psionic powers
4 26 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 30 Experimented on by a corporation, government, or other organisation
5 30 Became a Merchant (Broker).
5 32 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 34 Promoted to Merchant (Broker) rank 1.
6 34 Continued as Merchant (Broker).
6 35 Risk Doyle Connell's fortune on a possibility lucrative deal and win.
6 38 Promoted to Merchant (Broker) rank 2.
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