Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Dudaaik Ipdim's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Returned to Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
A police detective or rival criminal forces Dudaaik Ipdim to flee and vows to hunt Dudaaik Ipdim down. Gain an Enemy. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Moved to a new world. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |