Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Dustin Walker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
During a battle, defeat or victory depends on Dustin Walker's actions. The ship suffers severe damage and Dustin Walker is blamed for the disaster. Dustin Walker is court - martialled and discharged. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Failed to qualify for Merchant Academy. |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
31 |
Gain a patron in the arts. Gain an Ally |
5 |
33 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
33 |
Continued as Entertainer (Journalist). |
6 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
37 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |