Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Commanding officer takes an interest in E-we-A's career. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding E-we-A far from home. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
31 |
Hard times caused by a lack of interstellar trade costs E-we-A's job. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
37 |
Make an unexpected connection outside E-we-A's normal circles. Gain a Contact. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 2. |