Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Earle Fawns botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Earle Fawns have no idea what happened to Earle Fawns – they found Earle Fawns's ship drifting on the fringes of friendly space. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Citizen (Worker). |
2 |
26 |
Earle Fawns learn something Earle Fawns should not have – a corporate secret, a political scandal – which Earle Fawns can profit from illegally. |
2 |
26 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Political upheaval strikes Earle Fawns's homeworld, and Earle Fawns is caught up in the revolution. |
5 |
38 |
Promoted to Citizen (Worker) rank 3. |