Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Ground Assault (Marine). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
30 |
Attacked by enemies and injured. |
2 |
30 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
30 |
Gain Enemy if Earle Walsham don't already have one. |
2 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
31 |
Continued as Drifter (Barbarian). |
3 |
32 |
Find valuable salvage. |
3 |
35 |
Forced to muster out. |
4 |
35 |
Failed to qualify for Corporate (Citizen). |
4 |
35 |
Switched to Drifter (Wanderer). |
4 |
37 |
Betrayed by a friend. One of Earle Walsham's Contacts or Allies betrays Earle Walsham, ending Earle Walsham's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
39 |
Promoted to Drifter (Wanderer) rank 1. |