Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
2 |
21 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
28 |
One of Edith Meyer's pieces of art is stolen, and the investigation brings Edith Meyer into the criminal underworld. |
4 |
30 |
Promoted to Entertainer (Artist) rank 1. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
31 |
Gain a patron in the arts. Gain an Ally |
5 |
34 |
Promoted to Entertainer (Artist) rank 2. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
36 |
One of Edith Meyer's pieces of art is stolen, and the investigation brings Edith Meyer into the criminal underworld. |
6 |
38 |
Promoted to Entertainer (Artist) rank 3. |